Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
32
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
23
 
Lockpick
17
 
Medicine
23
 
Melee Weapons
34
 
Repair
21
 
Science
17
 
Small Guns
13
 
Sneak
13
 
Speech
32
 
Unarmed
17
 
Swift Learner
Level 1
ST 7 PE 6 EN 6 CH 6 IN 6 AG 4 LK 5
Melee Weapons, Speech, and Barter
Level 2
Repair +4 (21), Explosives +6 (23), Medicine +6 (23)
Swift Learner
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