Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
10
 
Big Guns
20
 
Energy Weapons
32
 
Explosives
29
 
Lockpick
35
 
Medicine
30
 
Melee Weapons
30
 
Repair
42
 
Science
29
 
Small Guns
20
 
Sneak
20
 
Speech
10
 
Unarmed
20
 
Educated
Intense Training
Swift Learner
Level 1
ST 5 PE 6 EN 7 CH 1 IN 9 AG 6 LK 6
Melee Weapons, Lockpick, and Energy Weapons
Level 2
Repair +19 (42)
Intense Training (AG)
Level 3
Lockpick +3 (35), Explosives +8 (25), Science +6 (29), Medicine +2 (25)
Swift Learner
Level 4
Sneak +1 (20), Small Guns +1 (20), Unarmed +1 (20), Speech +3 (10), Explosives +4 (29), Barter +3 (10), Medicine +5 (30), Big Guns +1 (20)
Educated
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