Strength
4
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
7
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
20
 
Lockpick
40
 
Medicine
33
 
Melee Weapons
13
 
Repair
45
 
Science
23
 
Small Guns
45
 
Sneak
19
 
Speech
7
 
Unarmed
21
 
Gun Nut
Level 1
ST 4 PE 6 EN 8 CH 1 IN 9 AG 7 LK 5
Lockpick, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +6 (45), Lockpick +8 (40), Repair +2 (45), Explosives +3 (20)
Gun Nut
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