Strength
9
 
Perception
3
 
Endurance
6
 
Charisma
9
 
Intelligence
9
 
Agility
3
 
Luck
1
 
Action Points
71
 
Carry Weight
240
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
21
 
Big Guns
15
 
Energy Weapons
9
 
Explosives
24
 
Lockpick
24
 
Medicine
21
 
Melee Weapons
21
 
Repair
21
 
Science
36
 
Small Guns
9
 
Sneak
9
 
Speech
21
 
Unarmed
15
 
Level 1
ST 9 PE 3 EN 6 CH 9 IN 9 AG 3 LK 1
Science, Lockpick, and Explosives
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