Strength
10
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
570
 
Melee Damage
5.0
 
Skill Points
22
 
Barter
90
 
Big Guns
88
 
Energy Weapons
84
 
Explosives
84
 
Lockpick
84
 
Medicine
88
 
Melee Weapons
84
 
Repair
86
 
Science
86
 
Small Guns
88
 
Sneak
88
 
Speech
90
 
Unarmed
88
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Chemist
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Master Trader
Nerves of Steel
Ninja
No Weaknesses
Puppies!
Quantum Chemist
Rad Absorption
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 8 PE 7 EN 6 CH 5 IN 7 AG 6 LK 1
Barter, Speech, and Explosives
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Science)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Big Guns)
Ant Might
Level 2
Sneak +3 (30), Small Guns +3 (30), Energy Weapons +1 (32), Lockpick +1 (32), Repair +1 (30), Explosives +6 (52), Science +1 (30), Medicine +1 (30), Big Guns +1 (28)
Intense Training (PE)
Level 3
Lockpick +8 (42), Science +1 (31), Melee Weapons +7 (40), Big Guns +2 (30)
Intense Training (PE)
Level 4
Science +18 (49)
Educated
Level 5
Sneak +12 (42), Lockpick +8 (50), Science +1 (50)
Comprehension
Level 6
Sneak +8 (50), Melee Weapons +10 (50), Medicine +3 (33)
Toughness
Level 7
Explosives +6 (60), Medicine +15 (48)
Gunslinger
Level 8
Energy Weapons +6 (40), Unarmed +3 (30), Medicine +2 (50), Big Guns +10 (40)
Strong Back
Level 9
Small Guns +1 (31), Repair +20 (50)
Commando
Level 10
Small Guns +1 (32), Lockpick +10 (60), Science +10 (60)
Finesse
Level 11
Small Guns +1 (33), Lockpick +10 (70), Science +10 (70)
Demolition Expert
Level 12
Sneak +10 (70), Small Guns +1 (34), Melee Weapons +10 (60)
Silent Running
Level 13
Small Guns +6 (40), Medicine +15 (65)
Sniper
Level 14
Small Guns +6 (46), Energy Weapons +10 (60), Medicine +5 (70)
Cyborg
Level 15
Small Guns +14 (60), Repair +7 (57)
Adamantium Skeleton
Level 16
Lockpick +10 (80), Repair +1 (58), Science +10 (80)
Action Boy/Girl
Level 17
Sneak +10 (80), Repair +1 (59), Melee Weapons +10 (70)
Chemist
Level 18
Repair +1 (60), Barter +20 (60)
Concentrated Fire
Level 19
Repair +20 (80), Melee Weapons +1 (71)
Master Trader
Level 20
Melee Weapons +9 (80), Medicine +10 (80), Big Guns +2 (42)
Grim Reaper's Sprint
Level 21
Energy Weapons +3 (63), Big Guns +18 (60)
Ninja
Level 22
Energy Weapons +17 (80), Explosives +4 (64)
Quantum Chemist
Level 23
Explosives +16 (80), Big Guns +5 (65)
Puppies!
Level 24
Small Guns +20 (82), Big Guns +1 (68)
No Weaknesses
Bobblehead (Luck)
Level 25
Barter +7 (69), Big Guns +14 (82)
Better Criticals
Level 26
Unarmed +8 (40), Barter +13 (82)
Nerves of Steel
Level 27
Unarmed +21 (61)
Demolition Expert
Level 28
Unarmed +21 (82)
Rad Absorption
Level 29
Speech +21 (63)
Demolition Expert
Level 30
Speech +19 (90), Medicine +2 (88)
Almost Perfect
Would you like to comment? Sign up for new account, or sign in if you are already a member.