Strength
6
 
Perception
5
 
Endurance
7
 
Charisma
6
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
17
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
17
 
Melee Weapons
22
 
Repair
22
 
Science
21
 
Small Guns
35
 
Sneak
22
 
Speech
32
 
Unarmed
19
 
Gun Nut
Level 1
ST 6 PE 5 EN 7 CH 6 IN 6 AG 5 LK 5
Small Guns, Lockpick, and Speech
Level 2
Sneak +7 (22), Science +4 (21), Melee Weapons +5 (22)
Gun Nut
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