Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Medicine, Small Guns, and Repair
Bobblehead (Intelligence)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Booster Shot
Covert Ops
Pitt Fighter
Level 2
Sneak +1 (30), Energy Weapons +1 (28), Explosives +1 (28), Barter +15 (40), Melee Weapons +1 (26), Big Guns +1 (26)
Intense Training (AG)
Level 3
Small Guns +3 (50), Energy Weapons +2 (30), Unarmed +1 (28), Speech +2 (27), Explosives +2 (30), Science +2 (40), Melee Weapons +4 (30), Big Guns +4 (32)
Intense Training (EN)
Level 4
Energy Weapons +1 (31), Lockpick +1 (31), Unarmed +2 (30), Speech +3 (30), Explosives +1 (31), Barter +1 (41), Melee Weapons +1 (31), Medicine +1 (51), Big Guns +9 (41)
Educated
Level 5
Sneak +2 (32), Small Guns +2 (52), Energy Weapons +2 (33), Lockpick +1 (32), Unarmed +2 (32), Speech +2 (32), Repair +2 (52), Explosives +2 (33), Barter +2 (43), Science +2 (42), Melee Weapons +1 (32), Medicine +1 (52), Big Guns +2 (43)
Comprehension
Level 6
Energy Weapons +10 (43), Lockpick +3 (35), Explosives +10 (43)
Toughness
Level 7
Lockpick +8 (43), Barter +9 (52), Big Guns +6 (49)
Lead Belly
Level 8
Energy Weapons +9 (52), Lockpick +2 (45), Explosives +9 (52), Big Guns +3 (52)
Rad Resistance
Level 9
Lockpick +7 (52), Melee Weapons +16 (48)
Strong Back
Level 10
Sneak +9 (41), Science +10 (52), Melee Weapons +4 (52)
Finesse
Level 11
Sneak +11 (52), Speech +12 (44)
Intense Training (LK)
Level 12
Unarmed +15 (47), Speech +8 (52)
Scrounger
Level 13
Unarmed +5 (53), Repair +8 (61), Medicine +10 (63)
Intense Training (LK)
Level 14
Small Guns +1 (54), Energy Weapons +2 (65), Lockpick +2 (55), Unarmed +2 (55), Repair +2 (63), Explosives +2 (55), Science +10 (63), Big Guns +2 (55)
Cyborg
Level 15
Sneak +5 (58), Small Guns +4 (58), Energy Weapons +2 (67), Lockpick +1 (56), Unarmed +1 (56), Speech +1 (54), Repair +1 (64), Explosives +1 (56), Barter +2 (55), Science +1 (64), Melee Weapons +1 (54), Medicine +1 (64), Big Guns +2 (57)
Adamantium Skeleton
Level 16
Sneak +1 (59), Small Guns +2 (60), Energy Weapons +2 (69), Lockpick +2 (58), Unarmed +1 (57), Speech +1 (55), Repair +2 (66), Explosives +2 (58), Barter +2 (57), Science +2 (66), Melee Weapons +2 (56), Medicine +2 (66), Big Guns +2 (59)
Action Boy/Girl
Level 17
Sneak +1 (60), Small Guns +2 (62), Energy Weapons +2 (71), Lockpick +2 (60), Unarmed +1 (58), Speech +1 (56), Repair +2 (68), Explosives +2 (60), Barter +2 (59), Science +2 (68), Melee Weapons +2 (58), Medicine +2 (68), Big Guns +2 (61)
Better Criticals
Level 18
Sneak +1 (61), Small Guns +2 (64), Energy Weapons +2 (73), Lockpick +2 (62), Unarmed +1 (59), Speech +1 (57), Repair +2 (70), Explosives +2 (62), Barter +2 (61), Science +2 (70), Melee Weapons +2 (60), Medicine +2 (70), Big Guns +2 (63)
Concentrated Fire
Level 19
Sneak +4 (65), Small Guns +1 (65), Energy Weapons +1 (74), Lockpick +1 (63), Unarmed +4 (63), Speech +4 (61), Repair +1 (71), Explosives +1 (63), Barter +2 (63), Science +1 (71), Melee Weapons +1 (61), Medicine +1 (71), Big Guns +1 (64)
Bloody Mess
Level 20
Sneak +2 (67), Small Guns +2 (67), Energy Weapons +1 (75), Lockpick +2 (65), Unarmed +2 (65), Speech +2 (63), Repair +2 (73), Explosives +2 (65), Barter +1 (64), Science +2 (73), Melee Weapons +2 (63), Medicine +2 (73), Big Guns +1 (65)
Grim Reaper's Sprint
Level 21
Sneak +2 (69), Small Guns +2 (69), Energy Weapons +2 (77), Lockpick +2 (67), Unarmed +1 (66), Speech +1 (64), Repair +2 (75), Explosives +2 (67), Barter +1 (65), Science +2 (75), Melee Weapons +2 (65), Medicine +2 (75), Big Guns +2 (67)
Explorer
Level 22
Sneak +1 (70), Small Guns +1 (70), Energy Weapons +2 (79), Lockpick +2 (69), Unarmed +2 (68), Speech +2 (66), Repair +2 (77), Explosives +2 (69), Barter +2 (67), Science +1 (76), Melee Weapons +2 (67), Medicine +2 (77), Big Guns +2 (69)
Puppies!
Level 23
Sneak +2 (72), Small Guns +2 (72), Energy Weapons +2 (81), Lockpick +2 (71), Unarmed +2 (70), Speech +2 (68), Repair +1 (78), Explosives +2 (71), Barter +2 (69), Science +2 (78), Melee Weapons +1 (68), Medicine +1 (78), Big Guns +2 (71)
Fast Metabolism
Level 24
Sneak +2 (74), Small Guns +2 (74), Energy Weapons +1 (82), Lockpick +1 (72), Unarmed +2 (72), Speech +2 (70), Repair +2 (80), Explosives +1 (72), Barter +2 (71), Science +2 (80), Melee Weapons +2 (70), Medicine +2 (80), Big Guns +2 (73)
Escalator to Heaven
Level 25
Sneak +2 (76), Small Guns +2 (76), Energy Weapons +2 (84), Lockpick +2 (74), Unarmed +1 (73), Speech +2 (72), Repair +2 (82), Explosives +2 (74), Barter +1 (72), Science +2 (82), Melee Weapons +2 (72), Medicine +2 (82), Big Guns +1 (74)
Paralyzing Palm
Level 26
Sneak +1 (77), Small Guns +1 (77), Energy Weapons +2 (86), Lockpick +2 (76), Unarmed +2 (75), Speech +1 (73), Repair +2 (84), Explosives +2 (76), Barter +2 (74), Science +2 (84), Melee Weapons +2 (74), Medicine +2 (84), Big Guns +2 (76)
Nerves of Steel
Level 27
Sneak +2 (79), Small Guns +2 (79), Energy Weapons +2 (88), Lockpick +2 (78), Unarmed +2 (77), Speech +2 (75), Repair +1 (85), Explosives +2 (78), Barter +2 (76), Science +1 (85), Melee Weapons +1 (75), Medicine +2 (86), Big Guns +2 (78)
Warmonger
Level 28
Sneak +2 (81), Small Guns +2 (81), Energy Weapons +2 (90), Lockpick +1 (79), Unarmed +2 (79), Speech +2 (77), Repair +2 (87), Explosives +1 (79), Barter +2 (78), Science +2 (87), Melee Weapons +2 (77), Medicine +1 (87), Big Guns +2 (80)
No Weaknesses
Level 29
Sneak +2 (83), Small Guns +2 (83), Energy Weapons +1 (91), Lockpick +2 (81), Unarmed +2 (81), Speech +2 (79), Repair +2 (89), Explosives +2 (81), Barter +1 (79), Science +2 (89), Melee Weapons +2 (79), Medicine +2 (89), Big Guns +1 (81)
Deep Sleep
Level 30
Sneak +1 (89), Small Guns +2 (90), Energy Weapons +2 (100), Lockpick +2 (90), Unarmed +1 (89), Speech +1 (89), Repair +2 (92), Explosives +2 (90), Barter +2 (90), Science +2 (92), Melee Weapons +2 (90), Medicine +2 (92), Big Guns +2 (90)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)