Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Almost Perfect
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Devil's Highway
Dream Crusher
Educated
Explorer
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut (3)
Hematophage
Iron Fist (3)
Little Leaguer (3)
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Scoundrel (3)
Size Matters (2)
Superior Defender
Tag!
Thief (3)
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Small Guns, Energy Weapons, and Sneak
Covert Ops
Power Armor Training
Auto Expert
Booster Shot
Hematophage
Xenotech Expert
Wired Reflexes
Superior Defender
Rad Regeneration
Punga Power!
Pitt Fighter
Ghoul Ecology
Barkskin
Dream Crusher
Big Book of Science => Science +1 (27)
Chinese Army: Special Ops Training Manual => Sneak +1 (31)
D.C. Journal of Internal Medicine => Medicine +1 (24)
Dean's Electronics => Repair +1 (24)
Duck and Cover! => Explosives +1 (18)
Grognak the Barbarian => Melee Weapons +1 (16)
Guns and Bullets => Small Guns +1 (34)
Lying, Congressional Style => Speech +1 (16)
Nikola Tesla and You => Energy Weapons +1 (33)
Paradise Lost => Speech +1 (17)
Pugilism Illustrated => Unarmed +1 (16)
Tumblers Today => Lockpick +1 (21)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (16)
Level 2
Small Guns +16 (50), Science +3 (35)
Daddy's Boy/Girl
Bobblehead (Intelligence)
Level 3
Repair +7 (33), Science +13 (55)
Daddy's Boy/Girl
Level 4
Repair +17 (50), Melee Weapons +3 (19)
Daddy's Boy/Girl
Level 5
Melee Weapons +16 (35), Medicine +4 (45)
Gun Nut
Level 6
Lockpick +5 (26), Melee Weapons +15 (50)
Gun Nut
Level 7
Lockpick +9 (35), Explosives +6 (24), Medicine +5 (50)
Gun Nut
Level 8
Energy Weapons +2 (35), Lockpick +15 (50), Explosives +1 (30), Big Guns +2 (18)
Little Leaguer
Level 9
Energy Weapons +5 (40), Explosives +15 (50)
Little Leaguer
Level 10
Barter +10 (25), Big Guns +10 (28)
Little Leaguer
Level 11
Energy Weapons +10 (50), Big Guns +10 (38)
Thief
Level 12
Barter +8 (33), Big Guns +12 (50)
Thief
Level 13
Speech +3 (20), Barter +17 (50)
Thief
Level 14
Unarmed +20 (36)
Educated
Level 15
Sneak +4 (50), Unarmed +3 (39), Speech +16 (36)
Iron Fist
Level 16
Unarmed +9 (48), Speech +14 (50)
Iron Fist
Level 17
Sneak +1 (51), Energy Weapons +5 (55), Unarmed +2 (50), Barter +5 (55), Medicine +5 (55), Big Guns +5 (55)
Iron Fist
Level 18
Sneak +4 (55), Unarmed +5 (55), Speech +5 (60), Barter +5 (65), Big Guns +4 (59)
Scoundrel
Level 19
Energy Weapons +10 (65), Explosives +7 (62), Big Guns +6 (65)
Scoundrel
Level 20
Sneak +5 (60), Explosives +3 (65), Science +5 (65), Medicine +10 (65)
Scoundrel
Level 21
Sneak +5 (65), Energy Weapons +3 (68), Unarmed +10 (65), Big Guns +5 (85)
Size Matters
Level 22
Energy Weapons +2 (80), Lockpick +5 (70), Explosives +5 (70), Barter +5 (80), Melee Weapons +1 (66), Medicine +5 (70)
Cyborg
Level 23
Lockpick +5 (75), Explosives +5 (75), Melee Weapons +8 (74), Medicine +5 (75)
Size Matters
Level 24
Lockpick +5 (80), Explosives +5 (80), Barter +10 (90), Medicine +3 (78)
Tag! (Repair)
Level 25
Science +15 (80), Melee Weapons +6 (80), Medicine +2 (80)
Bloody Mess
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Level 26
Small Guns +23 (88)
Warmonger
Level 27
Sneak +21 (86), Small Guns +2 (90)
Devil's Highway
Level 28
Sneak +4 (90), Unarmed +9 (74), Speech +10 (80)
Explorer
Level 29
Unarmed +14 (88), Speech +9 (89)
Grim Reaper's Sprint
Level 30
Sneak +2 (100), Small Guns +2 (100), Energy Weapons +1 (99), Lockpick +2 (100), Unarmed +4 (100), Speech +3 (100), Repair +2 (94), Explosives +1 (99), Science +2 (94), Melee Weapons +2 (100), Medicine +2 (94)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
D.C. Journal of Internal Medicine => Medicine +1 (95)
D.C. Journal of Internal Medicine => Medicine +1 (96)
D.C. Journal of Internal Medicine => Medicine +1 (97)
D.C. Journal of Internal Medicine => Medicine +1 (98)
D.C. Journal of Internal Medicine => Medicine +1 (99)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Dean's Electronics => Repair +1 (95)
Dean's Electronics => Repair +1 (96)
Dean's Electronics => Repair +1 (97)
Dean's Electronics => Repair +1 (98)
Dean's Electronics => Repair +1 (99)
Dean's Electronics => Repair +1 (100)
Big Book of Science => Science +1 (95)
Big Book of Science => Science +1 (96)
Big Book of Science => Science +1 (97)
Big Book of Science => Science +1 (98)
Big Book of Science => Science +1 (99)
Big Book of Science => Science +1 (100)
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