Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
16
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
41
 
Medicine
26
 
Melee Weapons
16
 
Repair
26
 
Science
26
 
Small Guns
36
 
Sneak
31
 
Speech
26
 
Unarmed
31
 
Intense Training
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Unarmed, Sneak, and Small Guns
Bobblehead (Intelligence)
Bobblehead (Lockpick)
Bobblehead (Speech)
Wired Reflexes
Level 2
Small Guns +5 (36), Lockpick +15 (41)
Intense Training (LK)
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