Strength
9
 
Perception
10
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
85
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
590
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
93
 
Energy Weapons
100
 
Explosives
93
 
Lockpick
95
 
Medicine
93
 
Melee Weapons
100
 
Repair
93
 
Science
100
 
Small Guns
100
 
Sneak
99
 
Speech
100
 
Unarmed
93
 
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Cyborg
Daddy's Boy/Girl
Educated
Escalator to Heaven
Explorer
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Hematophage
Here and Now
Lawbringer
Nerd Rage!
Nerves of Steel
Power Armor Training
Puppies!
Rad Absorption
Rad Regeneration
Silent Running
Size Matters (2)
Sniper
Tag!
Thief
Toughness
Warmonger
Wired Reflexes
Level 1
ST 1 PE 9 EN 9 CH 1 IN 9 AG 9 LK 2
Small Guns, Repair, and Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Sneak +1 (35), Small Guns +1 (55), Lockpick +1 (50), Repair +1 (55), Science +16 (50)
Gun Nut
Ant Sight
Power Armor Training
Level 3
Small Guns +20 (80)
Gun Nut
Level 4
Small Guns +10 (90), Lockpick +10 (60)
Educated
Level 5
Lockpick +23 (83)
Comprehension
Level 6
Lockpick +2 (90), Repair +20 (80), Big Guns +1 (35)
Thief
Level 7
Repair +10 (90), Medicine +13 (52)
Daddy's Boy/Girl
Level 8
Medicine +3 (55), Big Guns +20 (70)
Size Matters
Level 9
Sneak +1 (41), Energy Weapons +11 (45), Explosives +1 (35), Medicine +5 (60), Big Guns +5 (90)
Size Matters
Level 10
Science +23 (78)
Nerd Rage!
Level 11
Energy Weapons +10 (55), Science +12 (90), Medicine +1 (61)
Finesse
Level 12
Sneak +9 (60), Energy Weapons +10 (65), Medicine +4 (65)
Silent Running
Level 13
Energy Weapons +23 (88)
Sniper
Level 14
Energy Weapons +2 (90), Medicine +21 (86)
Adamantium Skeleton
Level 15
Sneak +19 (79), Medicine +4 (90)
Toughness
Level 16
Sneak +11 (90), Explosives +12 (62)
Tag! (Explosives)
Level 17
Explosives +23 (85)
Lawbringer (Explosives)
Level 18
Explosives +5 (90), Melee Weapons +18 (36)
Cyborg (Explosives)
Level 19
Melee Weapons +23 (59)
Bloody Mess (Explosives)
Level 20
Melee Weapons +23 (82)
Explorer (Explosives)
Level 21
Unarmed +15 (49), Melee Weapons +8 (90)
Grim Reaper's Sprint (Explosives)
Level 22
Unarmed +23 (72)
Puppies! (Explosives)
Level 23
Unarmed +18 (90), Barter +5 (23)
Concentrated Fire (Explosives)
Level 24
Barter +23 (46)
Escalator to Heaven (Explosives)
Level 25
Barter +23 (69)
Commando (Explosives)
Level 26
Speech +2 (20), Barter +21 (90)
Warmonger (Explosives)
Level 27
Speech +23 (43)
Nerves of Steel (Explosives)
Booster Shot
Wired Reflexes
Auto Expert
Barkskin
Hematophage
Rad Regeneration
Level 28
Speech +23 (66)
Rad Absorption (Explosives)
Level 29
Speech +23 (89)
Here and Now (Explosives)
Level 30
Small Guns +10 (100), Lockpick +2 (95), Speech +1 (100), Science +10 (100)
Almost Perfect (Explosives)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Would you like to comment? Sign up for new account, or sign in if you are already a member.