Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
25
 
Lockpick
34
 
Medicine
25
 
Melee Weapons
15
 
Repair
33
 
Science
25
 
Small Guns
59
 
Sneak
25
 
Speech
30
 
Unarmed
15
 
Comprehension
Gun Nut (2)
Level 1
ST 5 PE 7 EN 5 CH 5 IN 5 AG 7 LK 6
Small Guns, Speech, and Lockpick
Level 2
Explosives +6 (25), Science +9 (24)
Gun Nut
Level 3
Sneak +6 (25), Repair +8 (33), Science +1 (25)
Gun Nut
Level 4
Small Guns +5 (49), Medicine +10 (25)
Comprehension
Bobblehead (Small Guns)
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