Strength
3
 
Perception
8
 
Endurance
3
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
7
 
Big Guns
11
 
Energy Weapons
21
 
Explosives
25
 
Lockpick
36
 
Medicine
25
 
Melee Weapons
11
 
Repair
25
 
Science
25
 
Small Guns
56
 
Sneak
40
 
Speech
7
 
Unarmed
11
 
Intense Training
Level 1
ST 3 PE 8 EN 3 CH 1 IN 10 AG 9 LK 6
Sneak, Small Guns, and Lockpick
Level 2
Small Guns +16 (56), Explosives +4 (25)
Intense Training (AG)
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