Level 1
ST 5 PE 4 EN 5 CH 1 IN 9 AG 8 LK 8
Speech, Small Guns, and Lockpick
Level 2
Sneak +5 (27), Small Guns +5 (42), Lockpick +5 (36), Repair +4 (28)
Intense Training (PE)
Level 3
Sneak +3 (35), Small Guns +3 (45), Energy Weapons +5 (21), Lockpick +4 (45), Repair +2 (30), Science +1 (25), Medicine +1 (25)
Thief
Level 4
Sneak +5 (40), Small Guns +5 (50), Energy Weapons +2 (23), Lockpick +5 (50), Science +2 (27)
Educated
Level 5
Sneak +5 (50), Small Guns +5 (55), Energy Weapons +2 (25), Repair +5 (35), Science +3 (30), Medicine +2 (27)
Thief
Level 6
Sneak +6 (56), Small Guns +5 (60), Energy Weapons +6 (31), Lockpick +5 (60)
Gunslinger
Level 7
Energy Weapons +9 (40), Repair +10 (45), Medicine +3 (30)
Thief
Level 8
Sneak +4 (65), Small Guns +5 (65), Energy Weapons +5 (45), Repair +3 (48), Medicine +5 (35)
Commando
Level 9
Energy Weapons +10 (55), Repair +7 (55), Medicine +5 (40)
Size Matters
Level 10
Sneak +5 (70), Small Guns +5 (70), Lockpick +2 (67), Repair +5 (60), Science +5 (35)
Mysterious Stranger
Level 11
Energy Weapons +4 (59), Lockpick +3 (70), Repair +5 (65), Science +5 (40), Medicine +5 (45)
Finesse
Level 12
Energy Weapons +6 (65), Lockpick +5 (75), Science +10 (50), Medicine +1 (46)
Silent Running
Level 13
Small Guns +5 (75), Energy Weapons +3 (70), Repair +5 (70), Science +5 (55), Medicine +4 (50)
Intense Training (PE)
Level 14
Small Guns +5 (80), Lockpick +5 (82), Repair +5 (75), Science +5 (60), Medicine +2 (52)
Sniper
Level 15
Sneak +5 (85), Small Guns +5 (85), Repair +5 (80), Science +5 (65), Medicine +2 (54)
Light Step
Level 16
Sneak +1 (86), Small Guns +1 (86), Energy Weapons +5 (75), Repair +5 (85), Explosives +9 (27), Medicine +1 (55)
Action Boy/Girl
Level 17
Speech +7 (30), Repair +3 (88), Barter +2 (10), Science +5 (70), Medicine +5 (60)
Better Criticals
Level 18
Energy Weapons +5 (80), Speech +2 (32), Explosives +3 (30), Barter +2 (12), Science +5 (75), Medicine +5 (65)
Concentrated Fire
Level 19
Energy Weapons +2 (82), Speech +5 (37), Barter +5 (17), Science +5 (80), Medicine +5 (70)
Tag! (Explosives)
Level 20
Science +8 (88), Medicine +14 (84)
Grim Reaper's Sprint
Level 21
Speech +8 (45), Barter +10 (27), Medicine +4 (88)
Adamantium Skeleton
Level 22
Speech +11 (56), Barter +11 (38)
Explorer
Level 23
Speech +11 (67), Barter +11 (49)
Fast Metabolism
Level 24
Speech +5 (72), Barter +17 (66)
Strong Back
Level 25
Explosives +16 (61), Barter +6 (72)
Size Matters
Level 26
Explosives +21 (82), Big Guns +1 (47)
Nerves of Steel
Level 27
Melee Weapons +14 (30), Big Guns +8 (70)
Size Matters
Level 28
Melee Weapons +12 (42), Big Guns +10 (80)
Warmonger
Level 29
Melee Weapons +22 (64)
Comprehension
Level 30
Unarmed +6 (31), Melee Weapons +16 (89)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Barkskin
Booster Shot
Pitt Fighter
Xenotech Expert
Wired Reflexes
Power Armor Training
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)