Strength
9
 
Perception
5
 
Endurance
6
 
Charisma
4
 
Intelligence
5
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
300
 
Melee Damage
4.5
 
Skill Points
18
 
Barter
13
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
100
 
Medicine
16
 
Melee Weapons
60
 
Repair
45
 
Science
16
 
Small Guns
32
 
Sneak
62
 
Speech
13
 
Unarmed
17
 
Ant Might
Bloody Mess
Comprehension
Educated
Gun Nut
Intense Training
Power Armor Training
Thief (2)
Toughness
Wired Reflexes
Level 1
ST 8 PE 5 EN 6 CH 4 IN 5 AG 7 LK 5
Melee Weapons, Repair, and Sneak
Ant Might
Power Armor Training
Wired Reflexes
Big Book of Science => Science +1 (16)
Level 2
Lockpick +15 (35)
Thief
Level 3
Lockpick +15 (50)
Gun Nut
Level 4
Lockpick +15 (65)
Educated
Level 5
Lockpick +10 (75), Melee Weapons +8 (46)
Comprehension
Level 6
Lockpick +18 (93)
Bloody Mess
Level 7
Sneak +7 (46), Lockpick +7 (100), Melee Weapons +4 (50)
Toughness
Level 8
Sneak +4 (55), Repair +9 (44), Melee Weapons +5 (55)
Thief
Level 9
Sneak +5 (62), Small Guns +6 (32), Repair +1 (45), Melee Weapons +5 (60), Medicine +1 (16)
Intense Training (AG)
Would you like to comment? Sign up for new account, or sign in if you are already a member.