Strength
1
 
Perception
8
 
Endurance
3
 
Charisma
5
 
Intelligence
8
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
0.5
 
Skill Points
18
 
Barter
16
 
Big Guns
12
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
22
 
Medicine
37
 
Melee Weapons
8
 
Repair
22
 
Science
22
 
Small Guns
37
 
Sneak
37
 
Speech
16
 
Unarmed
12
 
Level 1
ST 1 PE 8 EN 3 CH 5 IN 8 AG 8 LK 7
Small Guns, Sneak, and Medicine
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