Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
10
 
Action Points
102
 
Carry Weight
210
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
400
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
66
 
Big Guns
64
 
Energy Weapons
72
 
Explosives
64
 
Lockpick
64
 
Medicine
64
 
Melee Weapons
66
 
Repair
64
 
Science
70
 
Small Guns
74
 
Sneak
64
 
Speech
64
 
Unarmed
64
 
Action Boy/Girl
Adamantium Skeleton
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Fast Metabolism
Finesse
Gunslinger
Intense Training (3)
Lady Killer/Black Widow
Rad Resistance
Sniper
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Science, Small Guns, and Medicine
Bobblehead (Medicine)
Level 2
Small Guns +19 (50)
Intense Training (LK)
Bobblehead (Intelligence)
Level 3
Small Guns +9 (59), Science +11 (52)
Intense Training (LK)
Level 4
Repair +5 (31), Science +7 (59), Medicine +8 (59)
Educated
Level 5
Lockpick +5 (22), Repair +18 (50)
Intense Training (LK)
Level 6
Lockpick +23 (45)
Comprehension
Level 7
Lockpick +5 (50), Barter +18 (35)
Lady Killer/Black Widow
Level 8
Barter +15 (50), Big Guns +8 (25)
Gunslinger
Level 9
Big Guns +23 (48)
Toughness
Level 10
Energy Weapons +21 (38), Big Guns +2 (50)
Commando
Level 11
Energy Weapons +12 (50), Explosives +11 (28)
Rad Resistance
Level 12
Explosives +22 (50), Melee Weapons +1 (18)
Finesse
Level 13
Melee Weapons +23 (41)
Fast Metabolism
Level 14
Sneak +14 (31), Melee Weapons +9 (50)
Cyborg
Level 15
Sneak +19 (50), Speech +4 (21)
Adamantium Skeleton
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 16
Speech +23 (56)
Sniper
Level 17
Unarmed +17 (46), Speech +6 (62)
Action Boy/Girl
Level 18
Unarmed +16 (62), Repair +2 (62), Barter +3 (65), Medicine +2 (62)
Better Criticals
Level 19
Sneak +2 (64), Small Guns +2 (74), Lockpick +2 (64), Unarmed +2 (64), Speech +2 (64), Repair +2 (64), Explosives +2 (64), Barter +1 (66), Melee Weapons +4 (66), Medicine +2 (64), Big Guns +2 (64)
Concentrated Fire
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