Strength
10
 
Perception
7
 
Endurance
9
 
Charisma
5
 
Intelligence
10
 
Agility
3
 
Luck
1
 
Action Points
71
 
Carry Weight
300
 
Critical Chance
1%
 
Dmg Resist
10%
 
Hit Points
370
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
20
 
Big Guns
62
 
Energy Weapons
62
 
Explosives
50
 
Lockpick
25
 
Medicine
55
 
Melee Weapons
25
 
Repair
50
 
Science
60
 
Small Guns
10
 
Sneak
10
 
Speech
25
 
Unarmed
45
 
Educated
Intense Training (4)
Iron Fist (2)
Power Armor Training
Strong Back
Superior Defender
Toughness
Wired Reflexes
Level 1
ST 10 PE 7 EN 9 CH 5 IN 5 AG 3 LK 1
Energy Weapons, Science, and Medicine
Level 2
Energy Weapons +8 (40), Science +7 (37)
Intense Training (IN)
Superior Defender
Bobblehead (Intelligence)
Level 3
Energy Weapons +10 (50), Science +4 (45), Medicine +3 (37)
Intense Training (IN)
Wired Reflexes
Level 4
Repair +1 (20), Medicine +8 (45), Big Guns +9 (30)
Educated
Power Armor Training
Bobblehead (Repair)
Level 5
Science +3 (50), Medicine +3 (50), Big Guns +15 (45)
Intense Training (IN)
Lying, Congressional Style => Speech +1 (14)
Bobblehead (Explosives)
Level 6
Unarmed +4 (25), Explosives +13 (40), Big Guns +5 (50)
Toughness
Level 7
Lockpick +3 (20), Speech +9 (23), Explosives +10 (50)
Intense Training (IN)
Level 8
Sneak +1 (10), Small Guns +1 (10), Unarmed +5 (30), Speech +2 (25), Repair +1 (35), Barter +7 (20), Science +3 (55), Medicine +3 (55)
Strong Back
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Level 9
Lockpick +1 (21), Unarmed +5 (45), Repair +15 (50), Melee Weapons +2 (25)
Iron Fist
Level 10
Energy Weapons +12 (62), Lockpick +4 (25), Science +5 (60), Big Guns +2 (62)
Iron Fist
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