Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
4
 
Intelligence
9
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
16
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
24
 
Lockpick
34
 
Medicine
40
 
Melee Weapons
20
 
Repair
35
 
Science
40
 
Small Guns
20
 
Sneak
14
 
Speech
25
 
Unarmed
18
 
Entomologist
Gun Nut
Swift Learner
Level 1
ST 7 PE 5 EN 7 CH 4 IN 9 AG 5 LK 3
Science, Lockpick, and Medicine
Level 2
Energy Weapons +6 (20), Speech +7 (19), Explosives +6 (20)
Swift Learner
Level 3
Lockpick +1 (30), Speech +1 (20), Repair +3 (30), Barter +4 (16), Science +3 (40), Melee Weapons +2 (20), Medicine +3 (40), Big Guns +2 (20)
Gun Nut
Level 4
Small Guns +1 (20), Lockpick +4 (34), Speech +5 (25), Repair +5 (35), Explosives +4 (24)
Entomologist
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