Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
200
 
Critical Chance
14%
 
Dmg Resist
0%
 
Hit Points
390
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
62
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
100
 
Lockpick
100
 
Medicine
95
 
Melee Weapons
17
 
Repair
100
 
Science
27
 
Small Guns
100
 
Sneak
100
 
Speech
17
 
Unarmed
17
 
Action Boy/Girl
Better Criticals
Bloody Mess
Commando
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Intense Training (7)
Scrounger
Silent Running
Sniper
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Repair, and Barter
Bobblehead (Intelligence)
Wired Reflexes
Level 2
Small Guns +20 (57)
Gun Nut
Level 3
Small Guns +20 (82)
Gun Nut
Level 4
Small Guns +18 (100), Lockpick +2 (17)
Educated
Level 5
Lockpick +3 (22), Repair +20 (70)
Intense Training (PE)
Level 6
Lockpick +23 (45)
Bloody Mess
Level 7
Lockpick +5 (50), Barter +18 (48)
Intense Training (AG)
Level 8
Barter +2 (50), Medicine +21 (46)
Commando
Level 9
Sneak +23 (42)
Scrounger
Bobblehead (Agility)
Level 10
Lockpick +23 (73)
Finesse
Level 11
Lockpick +23 (96)
Intense Training (LK)
Level 12
Lockpick +4 (100), Repair +19 (89)
Sniper
Level 13
Sneak +23 (77)
Silent Running
Level 14
Repair +11 (100), Medicine +12 (59)
Intense Training (LK)
Bobblehead (Luck)
Bobblehead (Barter)
Level 15
Sneak +22 (100), Medicine +1 (61)
Intense Training (LK)
Level 16
Medicine +23 (84)
Better Criticals
Level 17
Explosives +23 (42)
Action Boy/Girl
Level 18
Explosives +23 (65)
Intense Training (AG)
Level 19
Explosives +23 (88)
Intense Training (AG)
Level 20
Explosives +12 (100), Medicine +11 (95)
Grim Reaper's Sprint
Would you like to comment? Sign up for new account, or sign in if you are already a member.