Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
13
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
21
 
Melee Weapons
13
 
Repair
21
 
Science
36
 
Small Guns
23
 
Sneak
23
 
Speech
28
 
Unarmed
13
 
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 10 LK 1
Speech, Lockpick, and Science
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