Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
72
 
Big Guns
86
 
Energy Weapons
82
 
Explosives
82
 
Lockpick
78
 
Medicine
82
 
Melee Weapons
88
 
Repair
93
 
Science
95
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Chemist
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (3)
Lawbringer
Life Giver
Nerves of Steel
Ninja
Pitt Fighter
Puppies!
Pyromaniac
Rad Regeneration
Rad Resistance
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Level 1
ST 4 PE 4 EN 5 CH 2 IN 8 AG 9 LK 8
Speech, Sneak, and Small Guns
Level 2
Speech +14 (39), Repair +4 (26)
Intense Training (PE)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Bobblehead (Strength)
Bobblehead (Repair)
Ant Sight
Ghoul Ecology
Superior Defender
Hematophage
Level 3
Barter +19 (29)
Intense Training (PE)
Level 4
Lockpick +4 (24), Medicine +15 (49)
Educated
Level 5
Lockpick +21 (45), Barter +1 (30)
Comprehension
Level 6
Small Guns +10 (49), Repair +2 (40), Barter +10 (40)
Gunslinger
Level 7
Unarmed +22 (38)
Toughness
Level 8
Unarmed +2 (40), Speech +11 (50), Science +9 (33)
Strong Back
Level 9
Explosives +19 (39), Science +3 (36)
Commando
Level 10
Energy Weapons +10 (30), Science +3 (39), Big Guns +9 (25)
Finesse
Level 11
Melee Weapons +8 (24), Big Guns +14 (39)
Intense Training (PE)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 12
Sneak +8 (50), Energy Weapons +4 (39), Repair +8 (49), Science +2 (42)
Sniper
Level 13
Science +12 (54), Medicine +10 (60)
Silent Running
Level 14
Small Guns +8 (60), Unarmed +7 (50), Science +6 (60), Big Guns +1 (43)
Cyborg
Level 15
Energy Weapons +1 (50), Speech +7 (60), Explosives +1 (45), Barter +7 (50), Big Guns +6 (49)
Chemist
Level 16
Repair +1 (50), Melee Weapons +21 (46)
Action Boy/Girl
Level 17
Energy Weapons +10 (60), Lockpick +3 (53), Explosives +5 (50), Melee Weapons +4 (50)
Better Criticals
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Lockpick)
Rad Regeneration
Pitt Fighter
Covert Ops
Booster Shot
Barkskin
Level 18
Small Guns +7 (80), Repair +13 (63), Science +2 (75)
Chem Resistant
Level 19
Sneak +1 (71), Lockpick +9 (75), Speech +5 (75), Repair +7 (70)
Pyromaniac
Level 20
Sneak +4 (75), Unarmed +15 (75), Melee Weapons +3 (63)
Grim Reaper's Sprint
Level 21
Sneak +5 (80), Melee Weapons +17 (80)
Ninja
Level 22
Explosives +22 (82)
Puppies!
Level 23
Medicine +22 (82)
Bloody Mess
Level 24
Lockpick +1 (76), Big Guns +21 (80)
Fast Metabolism
Level 25
Lockpick +2 (78), Repair +20 (90)
Life Giver
Level 26
Unarmed +7 (82), Speech +15 (90)
Nerves of Steel
Level 27
Small Guns +7 (87), Science +15 (90)
Rad Resistance
Level 28
Sneak +1 (81), Small Guns +8 (95), Unarmed +13 (95)
Concentrated Fire
Level 29
Sneak +14 (95), Repair +3 (93), Science +5 (95)
Lawbringer
Level 30
Sneak +5 (100), Small Guns +5 (100), Energy Weapons +12 (82)
Almost Perfect
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