Level 1
ST 4 PE 8 EN 1 CH 1 IN 9 AG 9 LK 8
Sneak, Small Guns, and Repair
Level 2
Sneak +5 (44), Small Guns +5 (49), Repair +5 (49), Explosives +3 (25), Medicine +1 (25)
Gun Nut
Bobblehead (Intelligence)
Ant Sight
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Medicine)
Level 3
Small Guns +9 (65), Lockpick +1 (27), Repair +9 (65), Explosives +1 (30)
Gun Nut
Level 4
Sneak +19 (65), Lockpick +1 (28)
Educated
Level 5
Lockpick +4 (32), Science +19 (45)
Gun Nut
Level 6
Small Guns +10 (80), Lockpick +3 (35), Repair +10 (80)
Gunslinger
Level 7
Small Guns +9 (89), Lockpick +5 (40), Repair +9 (89)
Bloody Mess
Level 8
Lockpick +5 (45), Science +5 (50), Medicine +13 (50)
Commando
Level 9
Energy Weapons +3 (29), Lockpick +10 (60), Science +10 (60)
Thief
Level 10
Energy Weapons +6 (35), Lockpick +5 (65), Explosives +5 (35), Melee Weapons +2 (16), Medicine +5 (55)
Finesse
Level 11
Energy Weapons +5 (40), Explosives +4 (39), Science +10 (70), Melee Weapons +4 (20)
Thief
Level 12
Energy Weapons +9 (49), Lockpick +4 (74), Explosives +6 (45), Science +4 (74)
Silent Running
Level 13
Energy Weapons +2 (51), Explosives +6 (51), Melee Weapons +15 (35)
Sniper
Level 14
Energy Weapons +8 (59), Explosives +7 (58), Melee Weapons +5 (40), Medicine +3 (58)
Light Step
Level 15
Small Guns +1 (90), Energy Weapons +4 (63), Lockpick +1 (80), Repair +1 (90), Explosives +5 (63), Science +1 (75), Melee Weapons +5 (45), Medicine +5 (63)
Thief
Level 16
Energy Weapons +7 (70), Explosives +4 (67), Melee Weapons +10 (70), Medicine +2 (65)
Tag! (Melee Weapons)
Level 17
Energy Weapons +5 (75), Explosives +8 (75), Medicine +10 (75)
Better Criticals
Level 18
Lockpick +10 (90), Unarmed +2 (10), Speech +2 (10), Barter +2 (10), Melee Weapons +5 (75), Big Guns +2 (10)
Concentrated Fire
Level 19
Energy Weapons +5 (80), Unarmed +4 (14), Speech +4 (14), Barter +5 (15), Big Guns +5 (15)
Action Boy/Girl
Level 20
Unarmed +6 (20), Speech +6 (20), Barter +6 (21), Big Guns +5 (20)
Grim Reaper's Sprint