Strength
4
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
20
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
22
 
Melee Weapons
14
 
Repair
42
 
Science
22
 
Small Guns
44
 
Sneak
18
 
Speech
20
 
Unarmed
16
 
Gun Nut
Level 1
ST 4 PE 6 EN 5 CH 4 IN 8 AG 6 LK 7
Lockpick, Repair, and Small Guns
Level 2
Small Guns +6 (44), Speech +6 (20), Barter +6 (20)
Gun Nut
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