Strength
2
 
Perception
10
 
Endurance
2
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
7
 
Big Guns
9
 
Energy Weapons
40
 
Explosives
25
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
9
 
Repair
25
 
Science
40
 
Small Guns
25
 
Sneak
40
 
Speech
7
 
Unarmed
9
 
Level 1
ST 2 PE 10 EN 2 CH 1 IN 10 AG 10 LK 5
Science, Energy Weapons, and Sneak
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