Strength
5
 
Perception
1
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
3
 
Luck
10
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
9
 
Big Guns
27
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
9
 
Medicine
37
 
Melee Weapons
32
 
Repair
42
 
Science
27
 
Small Guns
13
 
Sneak
13
 
Speech
9
 
Unarmed
62
 
Swift Learner
Level 1
ST 5 PE 1 EN 10 CH 1 IN 10 AG 3 LK 10
Unarmed, Melee Weapons, and Repair
Bobblehead (Medicine)
Level 2
Unarmed +20 (62)
Swift Learner
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