Strength
6
 
Perception
6
 
Endurance
7
 
Charisma
3
 
Intelligence
9
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
12
 
Big Guns
20
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
51
 
Medicine
24
 
Melee Weapons
18
 
Repair
39
 
Science
24
 
Small Guns
28
 
Sneak
12
 
Speech
12
 
Unarmed
20
 
Intense Training
Level 1
ST 6 PE 6 EN 7 CH 3 IN 9 AG 3 LK 6
Small Guns, Lockpick, and Repair
Level 2
Small Guns +1 (28), Lockpick +18 (51)
Intense Training (LK)
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