Strength
8
 
Perception
6
 
Endurance
6
 
Charisma
3
 
Intelligence
4
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
4.0
 
Skill Points
14
 
Barter
11
 
Big Guns
22
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
17
 
Medicine
23
 
Melee Weapons
36
 
Repair
18
 
Science
14
 
Small Guns
41
 
Sneak
36
 
Speech
11
 
Unarmed
17
 
Gun Nut
Level 1
ST 8 PE 6 EN 6 CH 3 IN 4 AG 8 LK 5
Small Guns, Melee Weapons, and Sneak
Bobblehead (Medicine)
Level 2
Explosives +8 (25), Science +1 (14), Big Guns +5 (22)
Gun Nut
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