Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
6
 
Intelligence
9
 
Agility
3
 
Luck
6
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
17
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
30
 
Lockpick
19
 
Medicine
40
 
Melee Weapons
15
 
Repair
40
 
Science
40
 
Small Guns
11
 
Sneak
11
 
Speech
17
 
Unarmed
15
 
Intense Training
Level 1
ST 5 PE 7 EN 5 CH 5 IN 9 AG 3 LK 6
Repair, Science, and Medicine
Level 2
Energy Weapons +2 (21), Repair +2 (40), Explosives +11 (30), Science +2 (40), Medicine +2 (40)
Intense Training (CH)
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