Strength
7
 
Perception
6
 
Endurance
8
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
104
 
Carry Weight
220
 
Critical Chance
12%
 
Dmg Resist
20%
 
Hit Points
470
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
65
 
Big Guns
50
 
Energy Weapons
50
 
Explosives
40
 
Lockpick
50
 
Medicine
70
 
Melee Weapons
50
 
Repair
50
 
Science
68
 
Small Guns
85
 
Sneak
50
 
Speech
50
 
Unarmed
50
 
Action Boy/Girl
Better Criticals
Cyborg
Educated
Finesse
Intense Training (10)
Life Giver
Tag!
Toughness
Level 1
ST 6 PE 3 EN 5 CH 6 IN 8 AG 6 LK 6
Small Guns, Lockpick, and Speech
Level 2
Barter +18 (35)
Intense Training (PE)
Level 3
Barter +18 (53)
Intense Training (PE)
Level 4
Small Guns +18 (50)
Educated
Level 5
Small Guns +21 (71)
Intense Training (IN)
Level 6
Sneak +3 (20), Energy Weapons +5 (20), Unarmed +3 (20), Explosives +5 (20), Melee Weapons +3 (20), Big Guns +3 (20)
Intense Training (EN)
Level 7
Energy Weapons +3 (25), Repair +2 (25), Explosives +3 (25), Science +2 (25), Melee Weapons +5 (25), Medicine +2 (25), Big Guns +5 (25)
Intense Training (PE)
Level 8
Sneak +5 (25), Small Guns +4 (75), Lockpick +2 (34), Unarmed +5 (25), Speech +3 (35), Melee Weapons +3 (30)
Intense Training (ST)
Level 9
Sneak +3 (30), Small Guns +3 (80), Energy Weapons +3 (28), Lockpick +1 (35), Barter +7 (60), Big Guns +5 (30)
Intense Training (AG)
Level 10
Energy Weapons +2 (30), Lockpick +5 (40), Explosives +5 (30), Melee Weapons +2 (32), Medicine +5 (30), Big Guns +3 (35)
Intense Training (EN)
Level 11
Energy Weapons +4 (35), Lockpick +4 (45), Explosives +4 (35), Barter +4 (65), Medicine +2 (33), Big Guns +4 (40)
Intense Training (LK)
Level 12
Sneak +3 (34), Small Guns +4 (85), Repair +4 (30), Science +4 (30), Melee Weapons +2 (35), Medicine +2 (35), Big Guns +3 (45)
Intense Training (EN)
Level 13
Sneak +1 (35), Lockpick +2 (47), Unarmed +5 (35), Speech +4 (40), Repair +5 (35), Science +5 (35)
Life Giver
Level 14
Lockpick +3 (50), Repair +5 (40), Science +4 (39), Melee Weapons +5 (40), Medicine +5 (40)
Finesse
Level 15
Science +22 (61)
Toughness
Level 16
Sneak +1 (36), Energy Weapons +5 (40), Explosives +5 (40), Medicine +6 (61), Big Guns +5 (50)
Tag! (Medicine)
Bobblehead (Intelligence)
Level 17
Sneak +4 (40), Unarmed +5 (40), Repair +8 (50), Melee Weapons +6 (46)
Action Boy/Girl
Level 18
Sneak +10 (50), Speech +9 (49), Melee Weapons +4 (50)
Cyborg
Level 19
Unarmed +10 (50), Speech +1 (50), Science +5 (68), Medicine +7 (70)
Better Criticals
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