Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
42
 
Lockpick
37
 
Medicine
35
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
35
 
Intense Training
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Explosives, Unarmed, and Lockpick
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Lockpick +5 (37), Unarmed +5 (35), Explosives +10 (42)
Intense Training (PE)
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