Strength
3
 
Perception
7
 
Endurance
5
 
Charisma
3
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
11
 
Big Guns
15
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
19
 
Medicine
23
 
Melee Weapons
11
 
Repair
38
 
Science
23
 
Small Guns
21
 
Sneak
21
 
Speech
26
 
Unarmed
15
 
Level 1
ST 3 PE 7 EN 5 CH 3 IN 9 AG 8 LK 5
Energy Weapons, Speech, and Repair
Deathliche, over 16 years ago:
Uhhh, I'm confused here. You got your character starting as an energy weapon user but only giving yourself 3 Str. You are not going to be able to wear the best armor for energy weapons which is the Tesla Power Armor. Well, you can wear it but not carry nothing else. Also, an Intelligence of 9 is not necessary and a waste of skill points. Go with an Int of 4 (booblehead included), get the Educated and Comprehension Perks, and then allocate points. You will have more than enough skill points to give around.
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