Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
50
 
Medicine
25
 
Melee Weapons
32
 
Repair
50
 
Science
50
 
Small Guns
22
 
Sneak
17
 
Speech
15
 
Unarmed
15
 
Educated
Intense Training
Swift Learner
Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Science, Lockpick, and Melee Weapons
Bobblehead (Intelligence)
Level 2
Lockpick +10 (40), Science +10 (50)
Swift Learner
Level 3
Lockpick +10 (50), Repair +10 (35)
Intense Training (AG)
Level 4
Small Guns +5 (22), Repair +15 (50)
Educated
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