Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
6
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
13
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
50
 
Lockpick
32
 
Medicine
47
 
Melee Weapons
15
 
Repair
17
 
Science
17
 
Small Guns
34
 
Sneak
19
 
Speech
13
 
Unarmed
19
 
Comprehension
Swift Learner (2)
Level 1
ST 4 PE 6 EN 7 CH 4 IN 6 AG 7 LK 6
Lockpick, Explosives, and Small Guns
Bobblehead (Strength)
Level 2
Explosives +16 (48)
Swift Learner
Level 3
Explosives +2 (50), Medicine +14 (31)
Swift Learner
Level 4
Medicine +16 (47)
Comprehension
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