Strength
10
 
Perception
7
 
Endurance
7
 
Charisma
6
 
Intelligence
9
 
Agility
2
 
Luck
10
 
Action Points
69
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
290
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
19
 
Big Guns
36
 
Energy Weapons
21
 
Explosives
30
 
Lockpick
50
 
Medicine
51
 
Melee Weapons
50
 
Repair
31
 
Science
52
 
Small Guns
11
 
Sneak
11
 
Speech
19
 
Unarmed
21
 
Ant Might
Comprehension
Intense Training (3)
Toughness
Wired Reflexes
Level 1
ST 8 PE 5 EN 6 CH 5 IN 7 AG 1 LK 8
Melee Weapons, Big Guns, Medicine
Level 2
Lockpick +7 (25), Science +10 (30)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Wired Reflexes
Level 3
Lockpick +9 (37), Science +7 (40), Melee Weapons +2 (44)
Intense Training (LK)
Level 4
Explosives +9 (30), Science +9 (49)
Comprehension
Level 5
Science +1 (52), Melee Weapons +6 (50), Medicine +11 (51)
Intense Training (IN)
Level 6
Lockpick +13 (50), Repair +6 (31)
Toughness
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