Level 1
ST 5 PE 5 EN 5 CH 1 IN 5 AG 10 LK 9
Sneak, Small Guns, and Repair
Bobblehead (Medicine)
Level 2
Small Guns +3 (45), Lockpick +2 (19), Repair +8 (40), Science +2 (19)
Intense Training (LK)
Level 3
Small Guns +5 (55), Lockpick +6 (25), Science +4 (23)
Gun Nut
Level 4
Sneak +3 (45), Small Guns +5 (60), Repair +5 (50), Science +2 (25)
Educated
Level 5
Sneak +5 (50), Small Guns +10 (75), Lockpick +3 (28)
Gun Nut
Level 6
Small Guns +5 (80), Lockpick +3 (31), Repair +5 (60), Science +5 (30)
Bloody Mess
Bobblehead (Intelligence)
Level 7
Repair +3 (65), Science +8 (40), Medicine +8 (37)
Gunslinger
Pugilism Illustrated => Unarmed +1 (18)
Guns and Bullets => Small Guns +1 (81)
Level 8
Small Guns +19 (100)
Scrounger
Level 9
Lockpick +9 (40), Science +10 (50)
Gun Nut
Level 10
Sneak +9 (59), Lockpick +10 (50)
Finesse
Chinese Army: Special Ops Training Manual => Sneak +1 (60)
Level 11
Lockpick +10 (65), Speech +1 (10), Science +8 (58)
Thief
Level 12
Sneak +2 (77), Repair +10 (80), Science +7 (65)
Silent Running
Level 13
Sneak +3 (80), Lockpick +10 (77), Repair +1 (81), Science +5 (70)
Intense Training (PE)
Grognak the Barbarian => Melee Weapons +1 (18)
Pugilism Illustrated => Unarmed +1 (19)
Guns and Bullets => Small Guns +1 (100)
Dean's Electronics => Repair +1 (82)
Paradise Lost => Speech +1 (11)
Chinese Army: Special Ops Training Manual => Sneak +1 (81)
Level 14
Sneak +4 (85), Repair +10 (92), Science +5 (75)
Sniper
Level 15
Sneak +11 (100), Repair +8 (100)
Thief
Level 16
Lockpick +9 (91), Science +10 (85)
Action Boy/Girl
Level 17
Lockpick +9 (100), Science +10 (95)
Better Criticals
Level 18
Energy Weapons +1 (20), Unarmed +1 (20), Speech +8 (34), Explosives +1 (20), Science +5 (100), Medicine +3 (40)
Tag! (Speech)
Level 19
Speech +16 (50), Barter +1 (10), Melee Weapons +2 (20)
Intense Training (PE)
Level 20
Energy Weapons +6 (28), Speech +10 (60), Explosives +3 (25)
Grim Reaper's Sprint
Level 21
Energy Weapons +19 (47)
Fortune Finder
Level 22
Energy Weapons +9 (56), Speech +10 (72)
Intense Training (CH)