Level 1
ST 5 PE 6 EN 6 CH 6 IN 6 AG 6 LK 5
Speech, Small Guns, and Lockpick
Level 2
Energy Weapons +3 (20), Lockpick +1 (33), Repair +3 (22), Explosives +3 (20), Science +3 (22), Medicine +3 (22)
Intense Training (IN)
Level 3
Lockpick +7 (40), Repair +3 (25), Science +1 (23), Medicine +3 (25), Big Guns +3 (20)
Intense Training (AG)
Level 4
Small Guns +1 (35), Lockpick +10 (50), Repair +1 (26), Barter +3 (20), Science +2 (25)
Educated
Level 5
Small Guns +5 (40), Lockpick +10 (62), Repair +4 (30), Science +1 (26)
Intense Training (PE)
Level 6
Small Guns +5 (45), Lockpick +8 (70), Repair +5 (35), Science +1 (27), Medicine +1 (26)
Toughness
Level 7
Energy Weapons +3 (25), Lockpick +10 (80), Repair +1 (36), Explosives +3 (25), Science +3 (30)
Intense Training (ST)
Level 8
Small Guns +5 (50), Lockpick +10 (90), Repair +4 (40), Science +1 (31)
Strong Back
Level 9
Lockpick +10 (100), Repair +10 (50)
Scrounger
Level 10
Energy Weapons +1 (26), Repair +10 (60), Science +9 (40)
Finesse
Level 11
Energy Weapons +9 (35), Science +7 (52), Medicine +4 (35)
Daddy's Boy/Girl
Level 12
Energy Weapons +5 (40), Repair +15 (75)
Size Matters
Level 13
Energy Weapons +7 (47), Repair +5 (80), Science +8 (60)
Size Matters
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Strength)
Bobblehead (Science)
Level 14
Energy Weapons +5 (52), Repair +5 (100), Science +5 (75), Medicine +5 (50)
Gun Nut