Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
9
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
40
 
Medicine
25
 
Melee Weapons
17
 
Repair
41
 
Science
28
 
Small Guns
33
 
Sneak
19
 
Speech
36
 
Unarmed
17
 
Intense Training (2)
Level 1
ST 5 PE 6 EN 5 CH 1 IN 8 AG 6 LK 9
Speech, Repair, and Lockpick
Level 2
Small Guns +14 (33), Repair +1 (39), Science +3 (26)
Intense Training (LK)
Level 3
Lockpick +6 (40), Speech +12 (36)
Intense Training (IN)
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