Strength
1
 
Perception
7
 
Endurance
7
 
Charisma
7
 
Intelligence
10
 
Agility
1
 
Luck
7
 
Action Points
67
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
20
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
26
 
Melee Weapons
8
 
Repair
41
 
Science
41
 
Small Guns
8
 
Sneak
8
 
Speech
20
 
Unarmed
20
 
Level 1
ST 1 PE 7 EN 7 CH 7 IN 10 AG 1 LK 7
Lockpick, Science, and Repair
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