Strength
10
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
8
 
Agility
6
 
Luck
9
 
Action Points
77
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
530
 
Melee Damage
5.0
 
Skill Points
18
 
Barter
21
 
Big Guns
37
 
Energy Weapons
70
 
Explosives
85
 
Lockpick
81
 
Medicine
85
 
Melee Weapons
80
 
Repair
85
 
Science
80
 
Small Guns
19
 
Sneak
91
 
Speech
11
 
Unarmed
100
 
Ant Might
Barkskin
Better Criticals
Bloody Mess
Comprehension
Cyborg
Demolition Expert (3)
Entomologist
Finesse
Intense Training (3)
Iron Fist (3)
Lady Killer/Black Widow
Ninja
Paralyzing Palm
Power Armor Training
Robotics Expert
Silent Running
Solar Powered
Strong Back
Toughness
Wired Reflexes
Level 1
ST 6 PE 5 EN 9 CH 1 IN 7 AG 5 LK 7
Unarmed, Sneak, and Repair
Ant Might
Barkskin
Power Armor Training
Wired Reflexes
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Sneak +9 (42), Unarmed +9 (50)
Intense Training (ST)
Level 3
Sneak +8 (50), Unarmed +10 (60)
Lady Killer/Black Widow
Level 4
Sneak +8 (58), Unarmed +10 (70)
Iron Fist
Level 5
Sneak +8 (66), Unarmed +10 (80)
Iron Fist
Level 6
Repair +18 (55)
Iron Fist
Level 7
Sneak +4 (70), Repair +5 (60), Medicine +9 (31)
Toughness
Level 8
Science +18 (40)
Strong Back
Level 9
Unarmed +9 (89), Medicine +9 (40)
Bloody Mess
Level 10
Unarmed +11 (100), Explosives +7 (25)
Finesse
Bobblehead (Sneak)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Unarmed)
Level 11
Energy Weapons +18 (46)
Entomologist
Level 12
Energy Weapons +4 (50), Explosives +14 (49)
Silent Running
Level 13
Science +18 (68)
Robotics Expert
Level 14
Lockpick +16 (44), Science +2 (70)
Intense Training (ST)
Level 15
Explosives +8 (57), Medicine +10 (60)
Cyborg
Level 16
Lockpick +6 (50), Explosives +3 (60), Melee Weapons +9 (45)
Better Criticals
Level 17
Melee Weapons +18 (64)
Intense Training (LK)
Level 18
Explosives +2 (63), Melee Weapons +16 (80)
Paralyzing Palm
Level 19
Energy Weapons +9 (70), Lockpick +2 (53), Explosives +7 (70)
Comprehension
Level 20
Lockpick +14 (67), Science +4 (75)
Ninja
Level 21
Lockpick +8 (75), Explosives +5 (75), Science +5 (80)
Solar Powered
Level 22
Repair +4 (75), Medicine +14 (75)
Demolition Expert
Level 23
Repair +8 (83), Explosives +10 (85)
Demolition Expert
Level 24
Lockpick +6 (81), Repair +2 (85), Medicine +10 (85)
Demolition Expert
Would you like to comment? Sign up for new account, or sign in if you are already a member.