Level 1
ST 5 PE 6 EN 6 CH 6 IN 6 AG 6 LK 5
Explosives, Repair, and Lockpick
Level 2
Sneak +1 (18), Small Guns +3 (25), Speech +1 (18), Barter +3 (20), Science +3 (20), Melee Weapons +5 (20)
Gun Nut
Level 3
Sneak +2 (20), Energy Weapons +3 (20), Unarmed +3 (20), Speech +2 (20), Medicine +3 (20), Big Guns +3 (20)
Gun Nut
Level 4
Sneak +2 (22), Speech +4 (24), Science +3 (23), Melee Weapons +5 (25), Medicine +2 (22)
Educated
Level 5
Small Guns +2 (37), Lockpick +8 (40), Unarmed +2 (22), Repair +3 (50), Barter +2 (22), Big Guns +2 (22)
Gun Nut
Level 6
Small Guns +3 (40), Lockpick +10 (50), Speech +1 (25), Barter +2 (24), Medicine +3 (30)
Daddy's Boy/Girl
Level 7
Sneak +3 (25), Small Guns +5 (45), Barter +5 (29), Melee Weapons +6 (31)
Comprehension
Level 8
Small Guns +5 (50), Lockpick +4 (54), Repair +4 (54), Science +6 (34)
Size Matters
Level 9
Lockpick +11 (65), Repair +1 (55), Science +3 (37), Medicine +4 (34)
Size Matters
Level 10
Lockpick +5 (70), Repair +2 (57), Science +7 (44), Melee Weapons +4 (35), Medicine +1 (35)
Size Matters
Level 11
Lockpick +5 (75), Repair +3 (60), Barter +5 (34), Science +6 (55)
Daddy's Boy/Girl
Level 12
Sneak +5 (30), Small Guns +5 (55), Lockpick +5 (80), Repair +2 (62), Science +2 (57)
Scoundrel
Ant Might
Level 13
Small Guns +4 (59), Repair +3 (65), Explosives +3 (35), Barter +1 (40), Science +3 (60), Melee Weapons +3 (40), Medicine +2 (42)
Thief
Level 14
Sneak +1 (36), Small Guns +4 (63), Lockpick +5 (90), Science +5 (70), Medicine +4 (51)
Daddy's Boy/Girl
Bobblehead (Lockpick)
Level 15
Sneak +4 (40), Small Guns +3 (66), Repair +7 (72), Science +5 (75)
Little Leaguer
Level 16
Energy Weapons +19 (54)
Tag! (Energy Weapons)
Level 17
Speech +10 (40), Medicine +9 (60)
Cyborg (Energy Weapons)
Level 18
Repair +18 (90), Melee Weapons +1 (51)
Little Leaguer (Energy Weapons)
Bobblehead (Repair)
Wired Reflexes
Level 19
Explosives +4 (54), Science +15 (90)
Little Leaguer (Energy Weapons)
Bobblehead (Science)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Big Guns)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Level 20
Small Guns +4 (80), Unarmed +8 (40), Explosives +1 (65), Melee Weapons +4 (70), Medicine +2 (72)
Action Boy/Girl (Energy Weapons)
Covert Ops
Level 21
Energy Weapons +6 (80), Unarmed +10 (50), Big Guns +3 (80)
Scoundrel (Energy Weapons)
Booster Shot
Level 22
Sneak +10 (60), Small Guns +4 (87), Unarmed +5 (55)
Scoundrel (Energy Weapons)
Level 23
Small Guns +3 (90), Explosives +5 (70), Barter +8 (68), Medicine +3 (75)
Concentrated Fire (Energy Weapons)
Level 24
Small Guns +5 (95), Unarmed +10 (65), Barter +2 (70), Melee Weapons +2 (72)
Demolition Expert (Energy Weapons)
Level 25
Small Guns +5 (100), Barter +5 (75), Melee Weapons +8 (80), Big Guns +1 (81)
Toughness (Energy Weapons)
Level 26
Sneak +4 (64), Unarmed +5 (70), Speech +10 (70)
Scrounger (Energy Weapons)
Level 27
Sneak +16 (80), Explosives +3 (73)
Robotics Expert (Energy Weapons)
Level 28
Unarmed +5 (75), Speech +5 (75), Explosives +7 (80), Medicine +2 (77)
Grim Reaper's Sprint (Energy Weapons)
Level 29
Unarmed +5 (80), Speech +5 (80), Barter +5 (80), Melee Weapons +1 (81), Medicine +3 (80)
Strong Back (Energy Weapons)
Level 30
Sneak +3 (91), Energy Weapons +5 (93), Unarmed +2 (90), Speech +2 (90), Explosives +5 (93), Melee Weapons +2 (91)
Almost Perfect (Energy Weapons)
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (95)