Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
90
 
Big Guns
91
 
Energy Weapons
95
 
Explosives
95
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
95
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
93
 
Speech
92
 
Unarmed
92
 
Action Boy/Girl
Almost Perfect
Ant Might
Booster Shot
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Demolition Expert
Educated
Grim Reaper's Sprint
Gun Nut (3)
Little Leaguer (3)
Robotics Expert
Scoundrel (3)
Scrounger
Size Matters (3)
Strong Back
Tag!
Thief
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 6 IN 6 AG 6 LK 5
Explosives, Repair, and Lockpick
Level 2
Sneak +1 (18), Small Guns +3 (25), Speech +1 (18), Barter +3 (20), Science +3 (20), Melee Weapons +5 (20)
Gun Nut
Level 3
Sneak +2 (20), Energy Weapons +3 (20), Unarmed +3 (20), Speech +2 (20), Medicine +3 (20), Big Guns +3 (20)
Gun Nut
Level 4
Sneak +2 (22), Speech +4 (24), Science +3 (23), Melee Weapons +5 (25), Medicine +2 (22)
Educated
Level 5
Small Guns +2 (37), Lockpick +8 (40), Unarmed +2 (22), Repair +3 (50), Barter +2 (22), Big Guns +2 (22)
Gun Nut
Level 6
Small Guns +3 (40), Lockpick +10 (50), Speech +1 (25), Barter +2 (24), Medicine +3 (30)
Daddy's Boy/Girl
Level 7
Sneak +3 (25), Small Guns +5 (45), Barter +5 (29), Melee Weapons +6 (31)
Comprehension
Level 8
Small Guns +5 (50), Lockpick +4 (54), Repair +4 (54), Science +6 (34)
Size Matters
Level 9
Lockpick +11 (65), Repair +1 (55), Science +3 (37), Medicine +4 (34)
Size Matters
Level 10
Lockpick +5 (70), Repair +2 (57), Science +7 (44), Melee Weapons +4 (35), Medicine +1 (35)
Size Matters
Level 11
Lockpick +5 (75), Repair +3 (60), Barter +5 (34), Science +6 (55)
Daddy's Boy/Girl
Level 12
Sneak +5 (30), Small Guns +5 (55), Lockpick +5 (80), Repair +2 (62), Science +2 (57)
Scoundrel
Ant Might
Level 13
Small Guns +4 (59), Repair +3 (65), Explosives +3 (35), Barter +1 (40), Science +3 (60), Melee Weapons +3 (40), Medicine +2 (42)
Thief
Level 14
Sneak +1 (36), Small Guns +4 (63), Lockpick +5 (90), Science +5 (70), Medicine +4 (51)
Daddy's Boy/Girl
Bobblehead (Lockpick)
Level 15
Sneak +4 (40), Small Guns +3 (66), Repair +7 (72), Science +5 (75)
Little Leaguer
Level 16
Energy Weapons +19 (54)
Tag! (Energy Weapons)
Level 17
Speech +10 (40), Medicine +9 (60)
Cyborg (Energy Weapons)
Level 18
Repair +18 (90), Melee Weapons +1 (51)
Little Leaguer (Energy Weapons)
Bobblehead (Repair)
Wired Reflexes
Level 19
Explosives +4 (54), Science +15 (90)
Little Leaguer (Energy Weapons)
Bobblehead (Science)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Big Guns)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Level 20
Small Guns +4 (80), Unarmed +8 (40), Explosives +1 (65), Melee Weapons +4 (70), Medicine +2 (72)
Action Boy/Girl (Energy Weapons)
Covert Ops
Level 21
Energy Weapons +6 (80), Unarmed +10 (50), Big Guns +3 (80)
Scoundrel (Energy Weapons)
Booster Shot
Level 22
Sneak +10 (60), Small Guns +4 (87), Unarmed +5 (55)
Scoundrel (Energy Weapons)
Level 23
Small Guns +3 (90), Explosives +5 (70), Barter +8 (68), Medicine +3 (75)
Concentrated Fire (Energy Weapons)
Level 24
Small Guns +5 (95), Unarmed +10 (65), Barter +2 (70), Melee Weapons +2 (72)
Demolition Expert (Energy Weapons)
Level 25
Small Guns +5 (100), Barter +5 (75), Melee Weapons +8 (80), Big Guns +1 (81)
Toughness (Energy Weapons)
Level 26
Sneak +4 (64), Unarmed +5 (70), Speech +10 (70)
Scrounger (Energy Weapons)
Level 27
Sneak +16 (80), Explosives +3 (73)
Robotics Expert (Energy Weapons)
Level 28
Unarmed +5 (75), Speech +5 (75), Explosives +7 (80), Medicine +2 (77)
Grim Reaper's Sprint (Energy Weapons)
Level 29
Unarmed +5 (80), Speech +5 (80), Barter +5 (80), Melee Weapons +1 (81), Medicine +3 (80)
Strong Back (Energy Weapons)
Level 30
Sneak +3 (91), Energy Weapons +5 (93), Unarmed +2 (90), Speech +2 (90), Explosives +5 (93), Melee Weapons +2 (91)
Almost Perfect (Energy Weapons)
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (95)
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