Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
43
 
Medicine
31
 
Melee Weapons
17
 
Repair
36
 
Science
21
 
Small Guns
32
 
Sneak
22
 
Speech
15
 
Unarmed
15
 
Thief
Level 1
ST 6 PE 5 EN 5 CH 5 IN 8 AG 6 LK 5
Repair, Lockpick, and Small Guns
Bobblehead (Medicine)
Level 2
Lockpick +8 (43), Explosives +10 (25)
Thief
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