Strength
8
 
Perception
7
 
Endurance
7
 
Charisma
2
 
Intelligence
8
 
Agility
8
 
Luck
10
 
Action Points
106
 
Carry Weight
280
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
530
 
Melee Damage
4.0
 
Skill Points
21
 
Barter
82
 
Big Guns
80
 
Energy Weapons
80
 
Explosives
80
 
Lockpick
85
 
Medicine
80
 
Melee Weapons
80
 
Repair
85
 
Science
85
 
Small Guns
80
 
Sneak
80
 
Speech
82
 
Unarmed
80
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Better Criticals
Chem Resistant
Chemist
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Explorer
Finesse
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Mysterious Stranger
Nerves of Steel
Ninja
Puppies!
Quantum Chemist
Rad Absorption
Scrounger
Silent Running
Sniper
Solar Powered
Strong Back
Warmonger
Level 1
ST 6 PE 6 EN 6 CH 1 IN 7 AG 6 LK 8
Barter, Speech, and Explosives
Bobblehead (Medicine)
Level 2
Lockpick +8 (27), Science +9 (30)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Ant Might
Level 3
Lockpick +6 (45), Explosives +4 (50), Science +8 (50)
Intense Training (AG)
Level 4
Sneak +7 (40), Lockpick +8 (53), Science +3 (53)
Educated
Level 5
Lockpick +7 (60), Science +7 (60), Medicine +7 (40)
Comprehension
Level 6
Sneak +10 (50), Energy Weapons +4 (35), Repair +7 (40)
Fortune Finder
Level 7
Lockpick +5 (65), Science +5 (65), Melee Weapons +1 (34), Medicine +10 (50)
Gunslinger
Level 8
Energy Weapons +5 (40), Lockpick +5 (70), Science +5 (70), Melee Weapons +6 (40)
Scrounger
Level 9
Small Guns +1 (34), Melee Weapons +10 (50), Medicine +10 (60)
Commando
Level 10
Sneak +10 (60), Small Guns +1 (35), Melee Weapons +10 (60)
Finesse
Level 11
Small Guns +15 (50), Speech +1 (35), Barter +1 (35), Big Guns +4 (35)
Mysterious Stranger
Level 12
Small Guns +10 (60), Energy Weapons +7 (47), Unarmed +4 (35)
Silent Running
Level 13
Energy Weapons +3 (50), Lockpick +5 (75), Science +5 (75), Melee Weapons +8 (68)
Sniper
Level 14
Energy Weapons +9 (69), Lockpick +5 (80), Science +5 (80), Melee Weapons +2 (70)
Cyborg
Level 15
Sneak +10 (80), Energy Weapons +1 (70), Melee Weapons +10 (80)
Adamantium Skeleton
Level 16
Repair +20 (60), Explosives +1 (51)
Action Boy/Girl
Level 17
Explosives +1 (52), Medicine +20 (80)
Better Criticals
Level 18
Repair +13 (73), Explosives +8 (60)
Concentrated Fire
Level 19
Energy Weapons +10 (80), Repair +7 (80), Big Guns +4 (39)
Strong Back
Level 20
Small Guns +20 (80), Big Guns +1 (40)
Solar Powered
Level 21
Explosives +20 (80), Big Guns +1 (41)
Grim Reaper's Sprint
Level 22
Barter +21 (56)
Ninja
Level 23
Barter +4 (60), Big Guns +17 (58)
Quantum Chemist
Level 24
Big Guns +21 (79)
Puppies!
Level 25
Unarmed +5 (40), Speech +5 (40), Barter +10 (70), Big Guns +1 (80)
Explorer
Level 26
Unarmed +20 (60), Speech +1 (41)
Nerves of Steel
Level 27
Unarmed +2 (62), Speech +19 (60)
Chem Resistant
Level 28
Unarmed +8 (70), Speech +3 (63), Barter +10 (80)
Rad Absorption
Level 29
Unarmed +4 (74), Speech +17 (80)
Chemist
Level 30
Lockpick +5 (85), Unarmed +6 (80), Repair +5 (85), Science +5 (85)
Warmonger
Bobblehead (Charisma)
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