Strength
5
 
Perception
5
 
Endurance
10
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
25
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
30
 
Melee Weapons
30
 
Repair
15
 
Science
15
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
25
 
Level 1
ST 5 PE 5 EN 10 CH 5 IN 5 AG 5 LK 5
Lockpick, Medicine, and Melee Weapons
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