Strength
3
 
Perception
3
 
Endurance
10
 
Charisma
3
 
Intelligence
10
 
Agility
3
 
Luck
10
 
Action Points
71
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
37
 
Big Guns
35
 
Energy Weapons
35
 
Explosives
35
 
Lockpick
15
 
Medicine
30
 
Melee Weapons
15
 
Repair
27
 
Science
27
 
Small Guns
15
 
Sneak
13
 
Speech
13
 
Unarmed
27
 
Intense Training (2)
Level 1
ST 3 PE 2 EN 10 CH 2 IN 10 AG 3 LK 10
Explosives, Barter, and Energy Weapons
Level 2
Energy Weapons +4 (32), Explosives +4 (32), Barter +4 (30), Melee Weapons +2 (15), Medicine +3 (30), Big Guns +3 (30)
Intense Training (PE)
Level 3
Small Guns +2 (15), Energy Weapons +3 (35), Lockpick +2 (15), Explosives +3 (35), Barter +5 (37), Big Guns +5 (35)
Intense Training (CH)
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