Strength
9
 
Perception
1
 
Endurance
9
 
Charisma
3
 
Intelligence
10
 
Agility
1
 
Luck
7
 
Action Points
67
 
Carry Weight
240
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
12
 
Big Guns
24
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
8
 
Medicine
41
 
Melee Weapons
39
 
Repair
26
 
Science
41
 
Small Guns
8
 
Sneak
8
 
Speech
12
 
Unarmed
24
 
Level 1
ST 9 PE 1 EN 9 CH 3 IN 10 AG 1 LK 7
Melee Weapons, Medicine, and Science
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