Level 1
ST 5 PE 6 EN 6 CH 1 IN 10 AG 7 LK 5
Science, Melee Weapons, and Sneak
Level 2
Science +20 (60)
Lady Killer/Black Widow
Level 3
Science +10 (70), Melee Weapons +10 (40)
Intense Training (LK)
Level 4
Melee Weapons +20 (60)
Educated
Level 5
Sneak +3 (37), Melee Weapons +20 (80)
Comprehension
Level 6
Sneak +23 (60)
Toughness
Level 7
Sneak +20 (80), Small Guns +3 (22)
Gunslinger
Level 8
Medicine +23 (48)
Strong Back
Level 9
Small Guns +23 (45)
Commando
Level 10
Small Guns +15 (60), Medicine +8 (56)
Finesse
Level 11
Energy Weapons +19 (36), Medicine +4 (60)
Mysterious Stranger
Level 12
Energy Weapons +23 (59)
Sniper
Level 13
Energy Weapons +1 (60), Lockpick +3 (20), Unarmed +3 (20), Speech +3 (10), Repair +4 (29), Explosives +3 (20), Barter +3 (10), Big Guns +3 (20)
Life Giver
Level 14
Barter +23 (33)
Cyborg
Level 15
Barter +7 (40), Big Guns +16 (36)
Adamantium Skeleton
Level 16
Explosives +19 (39), Big Guns +4 (40)
Better Criticals
Level 17
Lockpick +20 (40), Repair +2 (31), Explosives +1 (40)
Action Boy/Girl
Level 18
Speech +14 (24), Repair +9 (40)
Concentrated Fire
Level 19
Unarmed +7 (27), Speech +16 (40)
Bloody Mess
Level 20
Lockpick +1 (41), Unarmed +14 (41), Speech +1 (41), Repair +1 (41), Explosives +2 (42), Barter +2 (42), Big Guns +2 (42)
Grim Reaper's Sprint
Level 21
Lockpick +4 (45), Unarmed +4 (45), Speech +4 (45), Repair +4 (45), Explosives +3 (45), Barter +2 (44), Big Guns +2 (44)
Ninja
Level 22
Lockpick +5 (50), Repair +1 (46), Explosives +5 (50), Barter +6 (50), Big Guns +6 (50)
Fast Metabolism
Level 23
Unarmed +5 (50), Speech +5 (50), Repair +4 (50), Barter +9 (59)
Scrounger
Level 24
Lockpick +2 (52), Explosives +10 (60), Barter +1 (60), Big Guns +10 (60)
Fortune Finder
Level 25
Lockpick +8 (60), Speech +5 (55), Repair +10 (60)
Light Step
Level 26
Unarmed +10 (60), Speech +5 (60), Barter +5 (65), Big Guns +3 (63)
Nerves of Steel
Level 27
Small Guns +1 (61), Lockpick +5 (65), Repair +5 (65), Explosives +5 (65), Medicine +5 (65), Big Guns +2 (65)
Silent Running
Level 28
Small Guns +4 (65), Unarmed +5 (65), Speech +5 (65), Barter +5 (70), Big Guns +4 (69)
Rad Resistance
Level 29
Small Guns +5 (70), Lockpick +5 (70), Repair +5 (70), Explosives +2 (67), Medicine +5 (70), Big Guns +1 (70)
Entomologist
Level 30
Small Guns +10 (86), Unarmed +5 (78), Speech +5 (88), Explosives +3 (78)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (84)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert