Strength
10
 
Perception
10
 
Endurance
3
 
Charisma
1
 
Intelligence
10
 
Agility
1
 
Luck
5
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
7
 
Big Guns
11
 
Energy Weapons
25
 
Explosives
40
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
40
 
Repair
25
 
Science
40
 
Small Guns
7
 
Sneak
7
 
Speech
7
 
Unarmed
11
 
Level 1
ST 10 PE 10 EN 3 CH 1 IN 10 AG 1 LK 5
Melee Weapons, Explosives, and Science
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