Strength
7
 
Perception
8
 
Endurance
7
 
Charisma
5
 
Intelligence
10
 
Agility
8
 
Luck
8
 
Action Points
106
 
Carry Weight
270
 
Critical Chance
13%
 
Dmg Resist
20%
 
Hit Points
530
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
70
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
96
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
70
 
Unarmed
70
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Explorer
Finesse
Grim Reaper's Sprint
Here and Now
Intense Training (2)
Lady Killer/Black Widow
Light Step
Nerves of Steel
No Weaknesses
Puppies!
Pyromaniac
Quantum Chemist
Robotics Expert
Silent Running
Size Matters (2)
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 6 LK 7
Small Guns, Repair, and Lockpick
Level 2
Sneak +2 (20), Small Guns +7 (40), Lockpick +2 (35), Speech +2 (10), Repair +4 (43), Medicine +2 (26)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Small Guns +5 (45), Lockpick +5 (42), Repair +5 (50), Explosives +3 (23), Science +2 (28)
Intense Training (PE)
Bobblehead (Strength)
Level 4
Small Guns +5 (50), Lockpick +8 (50), Repair +5 (55), Medicine +2 (30)
Educated
Bobblehead (Barter)
Level 5
Sneak +3 (23), Small Guns +5 (55), Lockpick +5 (55), Speech +1 (11), Repair +5 (60), Science +2 (30), Big Guns +2 (20)
Comprehension
Big Book of Science => Science +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (34)
Dean's Electronics => Repair +2 (62)
Grognak the Barbarian => Melee Weapons +2 (20)
Lying, Congressional Style => Speech +2 (13)
Nikola Tesla and You => Energy Weapons +2 (22)
Guns and Bullets => Small Guns +2 (57)
Level 6
Sneak +2 (25), Small Guns +3 (60), Lockpick +5 (60), Speech +1 (14), Repair +5 (67), Medicine +7 (41)
Toughness
Bobblehead (Charisma)
Level 7
Energy Weapons +8 (30), Repair +4 (71), Medicine +9 (50), Big Guns +2 (22)
Intense Training (AG)
Bobblehead (Unarmed)
Level 8
Energy Weapons +6 (36), Repair +4 (75), Science +8 (40), Medicine +5 (55)
Strong Back
Bobblehead (Medicine)
Level 9
Sneak +3 (30), Small Guns +6 (68), Energy Weapons +9 (45), Repair +5 (80)
Size Matters
Bobblehead (Energy Weapons)
Bobblehead (Repair)
Level 10
Small Guns +7 (75), Energy Weapons +5 (60), Lockpick +4 (64), Explosives +7 (30)
Finesse
Level 11
Sneak +4 (34), Small Guns +5 (80), Lockpick +6 (70), Medicine +2 (67), Big Guns +6 (43)
Commando
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Perception)
Level 12
Energy Weapons +2 (64), Lockpick +3 (75), Explosives +3 (35), Medicine +8 (75), Big Guns +7 (50)
Sniper
Level 13
Sneak +16 (60), Energy Weapons +3 (67), Lockpick +1 (76), Medicine +3 (78)
Silent Running
Duck and Cover! => Explosives +2 (37)
Nikola Tesla and You => Energy Weapons +2 (69)
Dean's Electronics => Repair +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Guns and Bullets => Small Guns +2 (92)
Grognak the Barbarian => Melee Weapons +2 (22)
Duck and Cover! => Explosives +2 (39)
Grognak the Barbarian => Melee Weapons +2 (24)
Level 14
Sneak +3 (65), Small Guns +3 (95), Energy Weapons +4 (73), Lockpick +4 (80), Repair +3 (95), Explosives +1 (40), Big Guns +5 (55)
Light Step
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Endurance)
Bobblehead (Agility)
Level 15
Small Guns +3 (100), Energy Weapons +2 (75), Lockpick +5 (85), Repair +5 (100), Medicine +5 (85), Big Guns +3 (75)
Size Matters
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Luck)
Level 16
Energy Weapons +5 (80), Lockpick +5 (100), Science +3 (53), Medicine +5 (90), Big Guns +5 (90)
Better Criticals
Ant Might
Wired Reflexes
Level 17
Energy Weapons +5 (85), Science +13 (66), Big Guns +5 (95)
Action Boy/Girl
Level 18
Sneak +3 (80), Energy Weapons +5 (90), Science +9 (75), Medicine +1 (91), Big Guns +5 (100)
Concentrated Fire
Level 19
Sneak +5 (85), Speech +4 (30), Science +5 (80), Medicine +9 (100)
Cyborg
Level 20
Sneak +3 (88), Science +20 (100)
Grim Reaper's Sprint
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (32)
Lying, Congressional Style => Speech +2 (34)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (38)
Duck and Cover! => Explosives +2 (52)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Big Book of Science => Science +2 (100)
Level 21
Sneak +10 (100), Explosives +8 (60), Barter +5 (25)
Pyromaniac
Level 22
Speech +8 (42), Explosives +5 (65), Barter +10 (35)
Quantum Chemist
Level 23
Speech +3 (45), Explosives +10 (75), Barter +6 (41), Melee Weapons +4 (42)
Explorer
Level 24
Speech +6 (57), Explosives +5 (80), Barter +9 (56), Melee Weapons +3 (45)
No Weaknesses
Level 25
Unarmed +10 (40), Speech +3 (60), Explosives +5 (85), Melee Weapons +5 (50)
Adamantium Skeleton
Level 26
Unarmed +5 (45), Explosives +5 (90), Melee Weapons +13 (63)
Nerves of Steel
Level 27
Unarmed +10 (55), Explosives +5 (95), Melee Weapons +8 (71)
Puppies!
Level 28
Unarmed +6 (61), Speech +6 (66), Barter +9 (65), Melee Weapons +2 (73)
Robotics Expert
Level 29
Speech +4 (70), Explosives +5 (100), Barter +5 (70), Melee Weapons +9 (82)
Bloody Mess
Level 30
Unarmed +9 (70), Melee Weapons +14 (96)
Here and Now
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