Strength
6
 
Perception
7
 
Endurance
10
 
Charisma
6
 
Intelligence
6
 
Agility
6
 
Luck
7
 
Action Points
102
 
Carry Weight
210
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
490
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
29
 
Big Guns
100
 
Energy Weapons
41
 
Explosives
49
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
29
 
Repair
100
 
Science
100
 
Small Guns
29
 
Sneak
29
 
Speech
30
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Better Criticals
Bloody Mess
Cyborg
Daddy's Boy/Girl (2)
Finesse
Grim Reaper's Sprint
Iron Fist (3)
Mysterious Stranger
Paralyzing Palm
Size Matters (3)
Sniper
Tag!
Level 1
ST 5 PE 5 EN 9 CH 5 IN 5 AG 5 LK 6
Big Guns, Unarmed, and Repair
Level 2
Unarmed +5 (43), Explosives +10 (25)
Daddy's Boy/Girl
Level 3
Repair +10 (40), Medicine +5 (30)
Daddy's Boy/Girl
Bobblehead (Strength)
Level 4
Lockpick +5 (20), Unarmed +2 (45), Science +5 (30), Medicine +3 (33)
Iron Fist
Bobblehead (Intelligence)
Level 5
Lockpick +10 (30), Repair +6 (48)
Iron Fist
Level 6
Lockpick +5 (35), Unarmed +6 (51), Repair +2 (50), Science +3 (35)
Bloody Mess
Ant Sight
Level 7
Lockpick +3 (40), Unarmed +3 (54), Science +5 (40), Medicine +5 (40)
Iron Fist
Level 8
Lockpick +6 (46), Science +10 (50)
Size Matters
Level 9
Unarmed +6 (60), Medicine +10 (50)
Size Matters
Bobblehead (Charisma)
Level 10
Lockpick +4 (50), Unarmed +7 (67), Repair +5 (55)
Mysterious Stranger
Level 11
Lockpick +5 (55), Unarmed +3 (70), Repair +5 (60), Science +3 (53)
Finesse
Level 12
Unarmed +5 (75), Repair +4 (64), Science +2 (55), Medicine +5 (55)
Size Matters
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Explosives)
Bobblehead (Sneak)
Level 13
Lockpick +2 (70), Unarmed +2 (90), Repair +4 (79), Science +4 (70), Medicine +4 (70)
Sniper
Level 14
Repair +1 (80), Science +10 (80), Medicine +5 (75)
Adamantium Skeleton
Level 15
Lockpick +10 (80), Unarmed +1 (91), Medicine +5 (80)
Cyborg
Big Book of Science => Science +1 (81)
Chinese Army: Special Ops Training Manual => Sneak +1 (29)
D.C. Journal of Internal Medicine => Medicine +1 (81)
Dean's Electronics => Repair +1 (81)
Duck and Cover! => Explosives +1 (41)
Grognak the Barbarian => Melee Weapons +1 (29)
Guns and Bullets => Small Guns +1 (29)
Lying, Congressional Style => Speech +1 (29)
Nikola Tesla and You => Energy Weapons +1 (41)
Paradise Lost => Speech +1 (30)
Pugilism Illustrated => Unarmed +1 (92)
Tales of a Junktown Jerky Vendor => Barter +1 (29)
Tumblers Today => Lockpick +1 (81)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (97)
Level 16
Unarmed +8 (100), Repair +5 (86), Big Guns +3 (100)
Better Criticals
Level 17
Lockpick +8 (89), Repair +4 (90), Medicine +4 (85)
Action Boy/Girl
Level 18
Lockpick +1 (90), Repair +6 (96), Science +4 (85), Medicine +5 (90)
Paralyzing Palm
Level 19
Lockpick +6 (96), Medicine +10 (100)
Tag! (Science)
Level 20
Lockpick +4 (100), Repair +4 (100), Explosives +8 (49)
Grim Reaper's Sprint (Science)
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