Strength
5
 
Perception
5
 
Endurance
4
 
Charisma
1
 
Intelligence
9
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
8
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
25
 
Lockpick
16
 
Medicine
24
 
Melee Weapons
31
 
Repair
24
 
Science
44
 
Small Guns
31
 
Sneak
41
 
Speech
8
 
Unarmed
14
 
Intense Training
Level 1
ST 5 PE 5 EN 4 CH 1 IN 9 AG 9 LK 7
Sneak, Science, and Melee Weapons
Level 2
Small Guns +5 (31), Explosives +9 (25), Science +5 (44)
Intense Training (AG)
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